The VisiWinNET localization is more than just a language change. The change also considers possible unit conversions (USA/Europe) as well as different fonts (Europe/Asia), and allows simultaneous use of all languages as it is based on Unicode.
Not just the language but also the country-specific unit (e.g. USA/Europe)
is considered at runtime.
Also considered in the language system is the change to specific fonts.
Localization can be effected by pressing a button or triggered through a variable. The change of texts, units and fonts affects all objects in the system including scaling and legends, and also has repercussions on the VisiWinNET user administration.